![]() Emphasise resist% modules and local repair modules that use capacitor (for example, if you are armor tanking, look at Energized Adaptive Nano Plating II, Armor Kinetic Hardener II, and Medium Armor Repairer II). This is the most common mistake new players make. If you are armor tanking, do not fit ANY shield tanking modules, and vice versa. Don't deviate unless you know what you are doing. Fit your race's preferred tank (armor for Amarr/Gall, shield otherwise). General EVE fitting advice for the beginner that is currently trying to avoid PVP: General advice, not just for your situation. I wrote it to avoid EVE jargon unless that jargon is being explained. Here's something I've copied from another thread that some newbies have found useful. So with bigger guns you CAN stay at range but generally you also MUST stay at range. Those focussed beams will have a more trouble hitting a close orbiting target than the smaller beams (dual light beam) and a whole lot more trouble when you compare it to pulses. So in this case using the small focussed beams works fine, IF you remember to stay at range. In level 1 missions generally the best strategy is "I'll shoot them from over here" because it means you waste less time travelling and you generally get hurt less due to range. So you fit the guns that augments your strategy. Larger the size = higher damage and range, but lower tracking and higher fitting costĪdding to that the end result is that bigger isn't necessarily better and (thus) finding the biggest gun you could fit isn't necessarily a smart thing to do because bigger guns have more trouble hitting up close, smaller and orbiting targets. Higher meta level = generally better item but more expensive (meta level 5 is T2 and steps out of the progression) I know that the main difference between pulse and beam lasers is their optimal range, but other than that there are many low-skill varieties to choose from.īest advice I can give you is to download a fitting program like EFT or pyfa.Įach gun class (Frigate, Cruiser, Battleship) has two types (Long range or Short) which each have three sizes (Small Medium Large) which each have 5-14 meta levels. How to choose from the many available types of lasers and scout drones, then? ![]() Because of that the general consensus is that you're just better off with long range weapons (this can change once you get T2 pulses with scorch ammo). It uses beams for increased range, pulses do more damage but force you closer in, this means that you will get hit harder and also you'll have to move around more to get into range. There's no resists in there but as said lvl 1 mission don't hurt as they're newbie friendly so you might as well add damage and range/tracking mods. The rigs are optional, they make your life easier but cost money and since you'll upgrade from your frig fairly quickly that may not be logical to use if you're on a budget. Small Focused Beam Laser I, Multifrequency S Just replace the base modules with better, more expensive, ones where you can. they use the same modules and you get one for free by doing the adv. while you could use a frigate for lvl 1 missions a destroyer is just so much better at it due to increased dps, range and tracking. speed will lower incoming damage from missiles and can, if used right, lower/nullify incoming turret dps so don't necessarily rule out the faster Executioner, even more so as lvl 1 missions really don't hurt much using a cap booster in PVE can make really good sense on larger ships because cap recharge and usage doesn't scale too well when you go bigger, for frigate in pve you're pretty much fine even as a newbie with terrible cap related skills. double repping is generally a PVP thing but not so much for PVE as it's horribly inefficient which, given that you use cap hungry lasers, just doesn't make sense lvl 1 missions (generally what you'll use a frigate for) don't really hurt at all, as long as you stay at range a bit (10+km), you might not even dip into armour for most of them Consider downloading a 3rd party fitting tool like EFT or pyfa to help you decide what to fitĪre you SERIOUSLY telling a newbie that he needs to double rep his frigate with navy cap booster for lvl 1 missions stuff? Really? ![]() No promises, but they're probably overtanked enough to be safe while you figure out what you're doing. Small Focused Modulated Energy Beam I, Multifrequency S Small Focused Modulated Pulse Energy Beam I, Multifrequency S Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Prototype Energized Adaptive Nano Membrane I Small 'Accommodation' Vestment Reconstructer I ![]()
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